ASO agency review · September 2026

Lab Cave review: ASO from inside an ad network. Avoid until you know who the parent is.

Lab Cave started in Madrid in 2013 as a games developer, turned itself into a mobile growth company, and was acquired by the Fibonad advertising group at the end of 2017. It sells ASO, Apple Search Ads and ad mediation. That last item is the tell. When an ASO agency is owned by an ad business, your organic listing is the top of a funnel that ends in someone else’s inventory.

Thinking about hiring Lab Cave? Avoid. Let me explain what ad-group ownership does to ASO.

Gabriel Machuret · September 2026

Lab Cave has an unusual origin story. It began as a games studio in Madrid in 2013, built its own titles, learned ASO the hard way on its own store pages, and pivoted into selling that expertise to other studios. That is a good pedigree. Practitioners who ranked their own games understand the stores better than most agency strategists. Then, at the end of 2017, Lab Cave was acquired by Fibonad, a global advertising media group with its own publisher network. That is the fact that changes everything about how I would read their proposal.

An advertising group makes money when apps buy and sell ads. Its interest in your app is not primarily that it ranks well; it is that it becomes a client for media buying, or a publisher for mediation, or both. An ASO agency inside such a group is a wonderful front door. It gets to know your app, your budget and your growth curve, and every one of those conversations is a lead for the parent. The ad mediation service on Lab Cave’s own list is the clearest sign: an organic optimisation agency does not need to offer to run your ad inventory unless the group behind it does.

This shapes advice in quiet ways. Organic and paid ‘work together’, which is true and also a media pitch. A game that gains visibility should ‘monetise the new users’, which is true and also a mediation pitch. The ASO retainer can be reasonably priced because it is not where the group makes its money. You are the loss leader for a larger relationship, and loss leaders are staffed accordingly.

There is also the games focus. Lab Cave’s roots and most of its clients are in gaming, where ASO is dominated by creative testing and localisation at scale across dozens of storefronts. If you are a game, that focus is useful, with the ownership caveat above. If you are not a game, you are buying instincts trained on player psychology and an agency whose parent’s inventory is built for games. Neither of those is what a fintech or wellness listing needs.

Compare that with hiring one consultant with no parent company. Nobody upstream wants your media budget or your ad inventory. Teardown, rewrite, a single creative test, and a dated handover, with nobody upstream waiting for a lead. My only incentive is that the listing works, because that is what earns the next referral. The fee is fixed and small next to a year of retainers, and when it ends your team owns the keyword map and the test log and is no one’s lead.

To be fair to Lab Cave: for a games studio that also wants Apple Search Ads and mediation handled, and is comfortable being a client of an ad group, the combination is coherent and the studio-born expertise is genuine. If you want your organic listing improved by someone with no downstream interest in your spend or your inventory, ownership matters. Send me their proposal and I will show you what the ASO line costs on its own, with no group behind it.

02What the studio pedigree says vs what the ownership wants

Hover a row to unredact

Born from a games studio

Genuinely valuable: people who ranked their own titles understand the stores. That expertise now sits inside an ad group, and the group decides where it points.

Translation: Pedigree, new owner

ASO + ASA + mediation

Organic, paid and ad inventory from one vendor. Each step moves you deeper into the parent’s business. The organic work is the cheapest step, which is why it is the first.

Translation: The funnel is theirs

Mobile growth company

A phrase that covers optimisation, media and monetisation. Growth for you, and growth for the group. Ask which one the account plan is written around.

Translation: Whose growth?

03Where an ad-group-owned retainer actually goes

Typical agency economics · illustrative, not their books
$60,000a year at a typical $5,000/month retainer$42,000of it never touches your app store listing
30%
22%

Group overhead & margin

Fibonad’s management, finance and sales infrastructure, allocated to every unit including Lab Cave.

14%

Lead generation for the group

ASO as a front door: the cost of finding, qualifying and nurturing apps that might buy media or mediation.

18%

Account management

Your point of contact, coordinating ASO, Search Ads and, in time, the mediation conversation.

16%

Madrid office & tools

Overhead, ASO tooling, conference presence.

30%

Hands on your listing

Studio-born specialists actually changing your store. Nearly a third, because the retainer is not where the group earns.

04Red flags in an ad-group ASO proposal

If you see three, send it to me
01

Mediation or monetisation appearing in an ASO proposal

02

An ASO fee low enough to be a loss leader

03

Paid and organic reported together from month one

04

You are not a game and they are pitching you anyway

05

Localization into thirty storefronts before the primary listing has been tested

06

A group NDA or master agreement wider than the ASO scope

05Lab Cave vs one consultant

Same goal: more installs from search
Lab CaveGabriel, direct
OwnershipPart of Fibonad, an advertising media groupIndependent. No one upstream.
Downstream interestYour media budget and ad inventoryNone. The listing, then the referral.
Who does the workGames-focused ASO specialists in a group unitGabriel, on every deliverable
ContractMonthly retainerFixed scope, fixed fee
12-month cost≈ $60,000 at a typical $5k/mo$9,500, one engagement
Also for saleApple Search Ads, ad mediationNothing. One category, one strategy.
When it endsRenewal, or a conversation with the groupYour team runs ASO without me

06Fair play — what Lab Cave genuinely does well

Credit where it is due

07Should you avoid Lab Cave?

Honest answer: depends who you are

Avoid if

You want an ASO vendor with no interest in your ad spend or inventoryYou are not a gameYou are wary of becoming a lead for a parent companyYou want the work to end when it is done

Hire them if

You are a game studio that wants ASO, Search Ads and mediation from one groupYou are comfortable with the ownership and want the studio-born expertiseYou need multi-storefront localisation at games scale

07 — Before you sign

Send me
Lab Cave’s
proposal.

I will show you which lines serve your listing and which serve the group, and quote the organic work as a fixed fee with nobody upstream. If a games group is the right partner for you, I will say so.

One reply from Gabriel. Same scope, fixed fee, or an honest ‘sign with them’.

08 — Objections

Does ownership really change the advice?+

Structure shapes incentives. An agency whose parent earns from media and inventory will, in good faith, find reasons you need media and inventory. Decide if that is what you want from an organic vendor.

We are a game. Isn’t a games-born agency ideal?+

For creative testing and localisation, the pedigree is real. For independent advice on paid and monetisation, ask who owns the account plan.

Can you do mediation or Search Ads?+

I set up Search Ads and hand it over. I do not touch ad inventory. If you want both managed permanently, an ad group is an honest option for that, with the trade-off above.

Is this review biased?+

Yes. I compete for ASO work. That is why the argument is about ownership and incentives, not competence, and why I have credited their studio origins.

Lab Cave quoted you? Organic only. No parent company.Send their proposal