Does leading with the race objective improve newcomer understanding and qualified acquisition?
- Audience
- Eligible US English iPhone default-page visitors; recruit new and returning players separately for comprehension research.
- Control
- The captured montage, race and survival order after verifying current maps, controls and availability.
- Treatment
- Swap frames one and two only. Keep frame three, asset copy, metadata, icon, offers and game behaviour unchanged.
- Method
- Check that the montage and race frame are independent compositions, validate the game state, then use comprehension research and eligible randomized App Store product page optimization.
- Primary measure
- Platform-reported download conversion for eligible randomized visitors.
- Guardrails
- New viewers should correctly describe the race objective and recognise that survival is another mode. Do not imply all players are human, abilities are universally free or the test improves retention.
- Decision rule
- Predefine useful effect, sample size and analysis timing from real baseline traffic. Keep control if inconclusive or if returning-player recognition improves at the expense of newcomer comprehension.
- What could muddy the result
- Collaborations, season changes, featured maps, acquisition campaigns and new-versus-returning mix can affect the result.